Saturday, 2 November 2013

Adventure games - logical skills builders or illogical crap for pussies?

Adventure games, to be honest, used to be one of my favorite genres. I still can't get over the fact it's merely 'used to be'. Deep inside I'm still convinced one can benefit lots from them and often experience an unforgettable actual adventure, which will stay in their mind forever making them sigh heavily in pleasure just remembering how cool it was.

First of all - they improved my logical thinking skill a great deal. I know that some of the actions they required me to undertake seemed to be completely senseless and, ironically, illogical, like combine cheese with a remote control to make the bear go away (well not really, but close enough) but it wasn't about the result. I mean, even if I'd just end up raping all the clickable objects with my mouse, my brain had been actually stimulated to think. And that was the whole point.

Another thing is the way of storytelling. Each genre has its own kind of interaction with the player and in adventure games story is the thing you can thoroughly focus on as its point and click controls are as simple as they could possibly be. No action, no decisions, no distraction. Just concentrating on the journey, which the developers created for us, trying to drag us in and let us explore it step by step - often in stunning environments (Syberia 1, Syberia 2), constant fear and curiosity (Still Life) or humorous scenes and characters (Goblins 3). 


Syberia 1
Still Life
Goblins 3
I dare to say adventure games are suitable for those sort of players who in games seek something more than pure action, flashy images causing epilepsy attacks or proving their incredible shooting accuracy. They're more like interactive films, in which you make the character move from scene to scene solving various riddles.

The question is - why have I stopped playing them, if I reckon they're so awesome? The answer is easy enough - I've lost all of my patience and become too lazy. Why would I spend hours figuring out how to make a goddamn train work if I can look it up on Google? Yeah it's fine as long as you do not overuse this technique. Unfortunately, I would always carry on with the walk-through until the end, which makes the game unbelievably  boring, as it kills the great feeling of victory once you get things done by yourself. I know it's stupid but I basically cannot resist. I'll get anxious, my hands will start shaking and I'll go SCREW THIS SHIT! MUST SEE SOLUTIONS! sigh

Back in the times I actually enjoyed adventure games the walk-throughs weren't as accessible or maybe I wasn't aware of them. And this was absolutely awesome. Internet! Stop making our lives so easy and effortless!

Anyway, as I've mentioned before, I regret putting them off and sometimes I get the itch to take part in one of those amazing journeys once again. Probably when I win the vicious battle with my laziness.

Do you guys agree with me on adventure games? Or do you think only pussies get round to play them? I will be grateful if you leave your opinions in the comments! 

Cheers!

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